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Game Concept: Ley's Hollow

Original game concept with “TOEM”-like camera-based gameplay. Fye, Laz and Jasper sneak into their school on the suspicion that there are an uptick of cryptids and urban legends. Their one mission: Document it all for the Journalism Club! Along heir journey, they learn that, not only are they right, but they have to stop this conglomeration of cryptids from overrunning their middle school!

The main cast, a menu/map screen, a dialogue screen.

The main cast, a menu/map screen, a dialogue screen.

Camera customization screen. As your main tool, you collect "doohickies" to proceed to more and more levels.

Camera customization screen. As your main tool, you collect "doohickies" to proceed to more and more levels.

Layout of many difference UI assets

Layout of many difference UI assets

Your old camera, courtesy of the Journalism Club.

Your old camera, courtesy of the Journalism Club.

This is your camera's ideal form. Every Doohickie attached!

This is your camera's ideal form. Every Doohickie attached!

The doohickies themselves! Each allows your camera to see/photograph new enemies and progress to a new level

The doohickies themselves! Each allows your camera to see/photograph new enemies and progress to a new level

The cast, even closer!

The cast, even closer!

Fye (Saphire) expression tests

Fye (Saphire) expression tests

Laz tests

Laz tests

Jasper expression tests

Jasper expression tests